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Cody Deutsch
Gameplay Programmer
PROJECT 7: BREAKOUT
A current work in progress
Reunite with your lost friends by breaking them out of jail!
Play as Arachnid the master hacker and Evolve the superhero on their mission to find Snow Angel
DEV LOG #1:
Camera, Co-op Transitions & Power Wheel
We want this game to be able to be played by yourself or with a friend.
It was important to have the second player join at any time with the press of a button, along with having the option to leave at any time.
Also, the camera would have to be programmed in a way to compensate two players on the screen
DEV LOG #2:
Updated HUD, Visuals and Enemy Functionality
The power wheel was redesigned and a basic HUD displaying the player's health and power cooldown time were added.
A custom shader was applied for a toon effect.
Enemies were given basic animation states.
DEV LOG #3:
Destructible Walls
Certain walls are able to be destroyed based on which power hits it.
DEV LOG #4:
Huge Visual Update, Improved Enemy AI, Tutorials
The game has gone through a major visuals haul. Final 3D models were put into place with textures. It also went through a lighting and post-processing pass to improve the overall look of the game.
The enemy AI was also overhauled to make it more responsive to the players. Ranged enemies that will shoot the player from a distance were added. Enemies will also patrol throughout the prison.
Finally a tutorial that is present mainly in the first level in the game was added to teach players how to play.
Patrolling Enemy AI
Tutorial Example
Ranged Enemy AI
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